An in-game tutorial!


Finally you'll be able to learn the ropes of the game while playing!

While the 'How to Play' was fairly descriptive, nothing beats being able to learn how to play a game while playing the actual game. Expect helpful tooltips for different objects on hover and a tutorial while playing and experiencing key game events for the first time. It's never been easier to jump into playing that with this update.

What we got?

  • Tutorial ๐Ÿ“–
    • When you're playing for the first time, you will receive some 'Quick Start' tips on certain events. They're there to help you, so reading them is advisable โœ”๏ธ.
  • Tips ๐Ÿ’โ€โ™‚๏ธ
    • Hovering your Mouse๐Ÿ–ฑ๏ธ over certain world objects and UI elements can wield tips and instructions on what they represent and how to use them. 
    • Additionally, World ๐ŸŒ objects of interest are now highlighted on hover, to bring out the fact that there's something about them. 
  • Cannons ๐Ÿ’ฃ 
    • Now have a minimum charge time, so they don't just do 'plop' on light fire. 
  • Gameplay ๐ŸŽฎ
    • You now have a small combat log right next to your Chat ๐Ÿ’ฌ, showing your damage dealt (>), taken (-), and healed (+).
    • Max player Camera ๐ŸŽฅ zoom reduced based on feedback (while observing the player avatar, ship/cannon ranges unchanged).
    • No longer leaving your controlled objects with the 'E' โŒจ๏ธ key, now using 'Ctrl' โŒจ๏ธ keys instead, based on feedback.
  • UI ๐Ÿ’ป
    • Questions โ” UI is now improved to match the rest of the UI elements.
    • Chat ๐Ÿ’ฌ panels no longer with single letters, but now having their full names spelled out.
    • Crew ๐Ÿดโ€โ˜ ๏ธ members UI improved for visibility and readability.
  • Others ๐Ÿ—’๏ธ
    • Questions โ” with double answers removed until further notice, as the answer submission process wasn't intuitive enough.
    • Certain trees that stick out from the island and are able to make your ship stuck are removed. 

What's coming up?

Exciting news, I now have the help of Evelin, a tutor and a philologist to help me compile, curate and improve the questions and educational experience of our little project! Stay tuned for more!

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